Sunday, February 20, 2011

The teacher taught us all three years of PS here, are the essence! 1! Source of the king ...

 The teacher taught us all three years of PS here, are the essence! 1! Source: Wang Xu log
Photo name: bring up photos soft blue and yellow - a simple way,
1, open the original material, press Ctrl + J to copy the background layer a layer, point channel panel, select the blue channel, image> apply image, layer as the background, mixed to Multiply, opacity 50%, RP-tick, br> 2, Back to the Layers panel, create a curves adjustment layer, and blue channels: 44,182, red channel: 89,108
3, create a new layer, fill it with black, layer blending mode to Multiply, opacity 60%, choose the Elliptical Marquee Tool constituency middle, press Ctrl + Alt + D Feather, a value of 70, and then double-click the Delete key to delete, again on the text, complete the final results.
Photo Title: beautiful photos transferred out The red and yellow,
1, open the original material, Ctrl + J to copy the background layer a layer, press Ctrl + Shift + U to color, run: Filter> Fuzzy> Gaussian Blur, numerical 4 mixed-mode color filter layer, the layer opacity to 27%.
2, create a new layer, press Ctrl + Alt + Shift + E stamp layers, layer blend mode to color. 3, creating Gradient Map adjustment layer, purple - orange, Alt + Ctrl + G with clipping mask.
4, create the brightness / contrast adjustment layer, -5, -21
5, create a Smart Sharpen adjustment layer, set to the default value, number 46, radius 0.8, Gaussian blur,
6, create a Levels adjustment layer, 8,1.00,255
7, to create an optional color adjustment layer, red: +17, -8, +16,0, yellow: -54,0, +10, +18, white: -5,0,0,0,
Photo Name: bring up nostalgic landscape photos,
1, open the original copy layer
2, curve adjustment, numerical RGB: 109,99
3, hue saturation, value: 0, -39,0
4, color balance, value : 0,0, -34
5, optional colors, neutral colors: 0,0, -20,0
6, a new layer, fill d7b26c, layer mode overlay, opacity 56%
7, the clouds pull material into the diagram, into the original top, soft light layer mode, the outside part of the sky in addition to wiping out, back layer (Ctrl + Alt + Shift + E)
8, optional color, black: 0,0, -14, -5
9, a new layer, fill 0d1d50, excluding layer mode, copy a layer, filling 52%
10, curve adjustment, numerical RGB: 128,155
11, color balance, value: +24, +7, -64, filling 70%
12, gradation, value: 29,1.00,227, filling 58%
13, Available colors, neutral colors: +16, +12, -11, +5
14, back layer (Ctrl + Alt + Shift + E), color balance, value: +24, +7, - 64, filling 38%
15, back layer (Ctrl + Alt + Shift + E), opacity 46%, filling 48%,
16, Ctrl + E Merge Visible, sharpening click < br> Photo Name: young people deal with the delicate skin out,
1. Duplicate the background layer. Filter - Blur - Gaussian Blur, radius is set to 10.
2. set the layer blending mode to ; color. layer, select the repair brush (J), select the , tick the skin part, you can choose their own way, I prefer the pen tool, but you can also use the Polygonal Lasso tool, should be noted that, to deal with the skin, so to remove the eyes, eyebrows, lips, nostrils. deselect (ctrl + shift + i) delete the addition to the skin, excess part.
6. Filter - Blur - Gaussian Blur with a radius of 20. set the layer's opacity to 75%
7 . CTRL + J, duplicate the layer 3 filter - Other - High Pass radius of 4, mixed mode to ,
1. Open the original image, copy the biggest contrast of the blue channel,
2. and then use Levels to further increase the contrast, the purpose is to just let the stone have layers
3. the right to adjust the blue color copy to layer inside the channel and to add the color you want, I use the deep orange
4. to copy the red channel to the base map layers, using masks to remove the sky and stone, retaining only grassland, and to add color with Gradient Map
5. Open the material lightning ball, copy the contrast of the red channel to have the largest file
6. Select the layer blend mode to Overlay and adjust the location and size, it a light source, remove some unnecessary things (to decide), then use the radial blur filter to handle it radiation, allowed the formation of the beam emitted
7. to copy the base map of the red channel inside the channel, enhancing contrast, Let the grass part of the high-light revealed more pronounced, and then select the layer of high optical part of the paste inside, with white fill, layer mode to Overlay, and then use the mask to remove the white part of the sky, leaving only part of the grass so the grass there sense of light by bright light
8. Select the mask layer 1 and then invert the selection, selection by the sky, adding curves and hue / saturation adjustment layer to adjust according to personal preference and the purity of the color you like
9. Finally, add some posters element, so that looks real fake posters that in use of color, I try to choose the gold to the color of decorative and stones, so that colors vary between echo
Photo Title: beach beach ,
1. Open the original, the new layer (Ctrl + Shift + Alt + N), and then stamp visible layers (Ctrl + Alt + Shift + E),
2. into the channel, copy, compare contrast strong green channel, and then increase the contrast, white white, black, black, or with a brush (overlay mode) Ctrl + Green channel copy, extract constituency
3. the sky material delay in, create masks, given rise to people
4. create layers, soft mode, to make the sky look better,
5. to do the water reflection, Ctrl + T vertical flip, create masks, with a brush to draw what you want effect, Multiply mode effect better, because plans vary,
6. color, adjust according to personal habits, good use of the optional color,
7.Shift + Ctrl + Alt + E, stamp shows layer, layer mode Multiply, and then mask the darker corners of pressure, mainly for the dark surface of the water pressure, make the picture more balanced,
8. Filter - Noise - Add Noise, number 3, the high Rice distribution, color, make the characters and the same grainy sky,
9, the last photos fill the sky material
name: PS effects in turn hand-painted photographs,
1. open the original file, according to their own color adjustment will be felt by adjusting the film, and then resurfacing, dermabrasion value not too much, (Neat image plug-in)
2. a new layer, color FEE7D6, (according to the color film character set), layer model 25% for the overlay, 20% with a brush in the face and neck skin and light coating,
3. features of the detailed work, cutting out the mouth, the emergence Copy (Ctrl + J), on the lips with smudge tool be applied, so that the skin becomes soft and smooth lips (not too much strength)
4. Create a new layer to the lips and face paint, the color is FDC1D6, layer to color the lips with a brush and the smear side of the face,
5. with burn tool, the range of high light exposure of 25% to draw the high-light some of the lip, with the Burn tool, the range is the middle 20% of exposure to enhance lips contrast,
6. a new layer, color 8E1A25, 3 pixel brush to paint the inside lane, and then draw 2 pixels outside the lip lines (high-light some parts of the line built dodge mask)
7. on the nose to circle the emergence, reproduction, use painting tools to be gentle around the nose refined, and then use the Dodge tool range is a high light exposure of 20%, strengthening the high-light under the nose section, and then color 422B2D, brush 2 pixels to draw the outline of the nose (the line if the light using the Burn Tool to make up for the next)
8. eclosion circle replication of the eye brows, eyes and eyebrows with the smudge tool on the soft skin around the refined, then used by short range of tools is a high light exposure of 15%, strengthening the high-light under the orbital part of the middle range of tools used to enhance and deepen the lines around the eyes,
9. coated tools used to apply some fine eyes, looks more softer, with better tools to enhance some of the black eyes, with the Dodge tool range is a high light exposure of 20% to strengthen the high-light part of the eyes, making eyes look brighter,
10. color 080,101, 3-pixel brush, draw part of the eyelashes, (Dodge line tool to deepen the color depth can be used to make up) the path can also use the eyelash line and some other method of tick,
11. with the Smudge tool to smear the prettier eyebrow, brow slightly darker color of the rough spots that smear back along the fade down, and then 2 pixels with a brush to draw eyebrows on the front lines of eyebrow, so eyebrows more structured,
12. smudge tool to choose the hair brush, (according to the texture of the hair brush shape setting ), applied the process to apply along the hair texture, not too much force to apply a uniform,
13. hair brush partly applied to the normal interface, the (hair must be carefully applied)
14. Draw the hair texture to a new layer, layer mode to overlay, select the pencil pixels to 1 (the value determined according to the size of character images), color, hair texture for the DFDFDF draw down the smooth lines
15. horsetail some select brush tool, brush lightly with a fork some of the paint along the texture, color, pattern layer above,
16. Create a new layer, the normal mode, select the brush tool to 1 pixel, Opacity 60%, 80% of flow, color is white, draw dynamic forehead hair,
17. clothes and necklaces with the smudge tool applied some of the softer, and then select the Dodge tool with a range of high light exposure of 20 %, clothes and necklaces to enhance some of the high-light
18. Synthesis, sharpen the picture as a whole, sharpening is 8, with the Dodge tool to highlight some of the little processing, the overall color correction, the (can add some modification of the background light, highlighting the theme)
Photo Name: post-makeup Raiders,
1. Open the file, copy a layer copy of the
2. Select the duplicate layer by Free Transform shortcut ctrl + t change the character of the face shape which is more slender
3. by Merge Layers (ctrl + e), the use of cutting tools so that the screen contains the new composition, cut off the extra part,
4. Image - Adjust - can Select Color: Red - 70, -20, -20, -50. Yellow - 40, -20, -30, -80. white -0,0,0, -50. intermediate colors -0, -5, -5, -5
5. by curve (ctrl + m) to adjust the overall color, RGB full channel - output 214, input 174 and blue channel - output 131, input 124,
6. Image - Adjustments - Color Balance (ctrl + b), the shadow -10,0, +15. high light - 10,0, +2.
7. with a seal tool to evenly cover the skin around the mouth,
8. with a pen the bags under the eyes and face dark circles, the emergence of 60, the curve to lighten the Dodge constituency reduce bags under the eyes and the expression of facial muscles do not relax,
9. continued emergence of 60 constituencies, the curve brighter to make the face full points output of 146, enter 113.
10. the most laps out of high light, eclosion 60
11. curve lightening, the face, full point, output 138, input 118.
12. eyebrows, the eyebrows at the top of the skin with the lasso tool with circles, the emergence 5, copy the layer, move the copied layer down, in order to achieve eyebrow shaping effect, stamp eyebrow shaping, this must be very careful
13. began to adjust the eyes, Circle the selected part of the eye, copy the layer
14. pen circle the area to do eye shadow, copy a layer, the curve of pressure of the dark, the color should be adjusted,
15. then eye shadow color of unity, color balance (middle tone): +50,0,0. (Shadow): +20,0,0,
16. the details of color adjustment, the upper eyelid 1 / 3 part of the Hue and Saturation: 0, -40, 0
17. circle the details of the root of the upper eyelid eyelash, lower eyelid before the eyes 1 / 3, press DELETE key to delete the selection, the exposed high light-bit,
18. Remove the extra eye shadow part of the emergence 40
19. circle the details of the inside corner to the upper eyelid 1 / 2, press DELETE key to delete the selection, the exposed high light-bit
20. the eyes ring out, copy the layer, emergence 1, some whites desaturation, back mottled, Hue and Saturation: 0, -50,0
21. whites of the eyes detail adjustment, curves adjustment to increase the light,
22. eyes brighten curve after copying a layer, brush pen upper back part of the left eye, showing some shadows,
23. remove the pupil part
24. with eyes the color curve adjustment, so that the same
25. plus look high light
26. circle lips, emergence 2, Curves lips high light, adjust the lip color
27. adjustment of the nose Liang Gaoguang, adjust shadow highlights
28. with the optional color palette as a whole, the middle color -0,0, -2,2 .
29. Yanping Heng fine-tuning the use of color, (high light): 0,2, -2.
30. liquefaction along the hair pull, combined with lens flare, light 182,35 mm focus,
31. Finally, in the right places to complete with flashing brush
1. sketched with a pen on the back of a wing shape,
2. in the current working directory into the path 1, double-click the work path. < br> 3. the path into a selection (Alt + Enter), copy the layer, emergence 3 pixels,
4. filled with white, select the appropriate intensity of use of painting tools, apply the appropriate edge.
5 . Duplicate the layer, filled with different color that can be differentiated Layer 1, Layer Properties regulating transparency Oh,
6. in accordance with the method of production of a second in front of the wings, adjust the transparency of the right, you can adjust the black and white gradient layer and the mask adjustment,
7. new layer and draw a circular selection using the brush circle in the constituency, then adjust the transparency,
8. Duplicate the background layer paste into the new Alpha channel In addition to filling the rest of the upper left black, using Filter - Blur - Radial Blur: number 90, blur method: zoom,
9. Select Alpha channel (the channel holding down Ctrl), the new map in the Layers area layer, filling yellow,
10. with a pen generated beam path, the path into a selection, yellow and white gradient fill color,
11. adjust transparency, rub with the eraser at the bottom of the light is natural light becomes ,
12. People who sketched with a pen light in the path, the path into constituencies strokes with a painting in the edges, adjust transparency, combined with the eraser and smudge tool will achieve better results, spend a few halo effect better
1. to find a fold of the background, drag the photos will need to make the background layer, resize and crop, border and background to make it match,
2. Adjustment - Hue and Saturation, all Figure: -35 saturation, brightness +10,
3. adjustment layers into a soft mode, the effect of the old photos out,
4. hue saturation, full size: 0, -80,0
5. Duplicate Layer, Hue and Saturation - color: 340,24,0
6. create a new layer on top, fill it with black,
7. Filter - Noise - Add variegated, increasing the old sense of the number of 25%, Gaussian distribution,
8. Mixed Mode to Multiply,
9. Image - Adjust - RP,
10. the border of variegated removed, with the rectangular selection tool to select the inside edge of the border, DEL key to delete the profile part of the variegated,
11. with the eraser tool given rise to people around the variegated
1. Duplicate the layer, into the channel , copy the red channel, a copy of the red channel curve adjustment, input 100, output 3,
2. with a brush or selection tool, the figures and flowers fill the white,
3.Ctrl + click on the red copy it into constituencies , remove red copy and returns the Layers panel,
4.Ctrl + C copy, Ctrl + V paste, figures and flowers matting completed,
5. Method One: New Fill Layer, R = 255, G = 128, B = 173, the layer to color mode,
6. Method Two: saturation of coloring, the new hue saturation adjustment layer, check the front color, hue = 345, Saturation = 60, lightness = 0, the new curves adjustment layer, 237,255; 188,130
7. Method three: the new color balance layer, the middle tone - Levels: +100, -54, -20 / +100, -35, +43 < br> Shadow - Levels: +11, -7, +3. New optional color adjustment layer, red: 0, +21, -23, -5. Magenta: -100, -45, +32, -1
8. gradient mapping application, new Gradient Map 1, the layer to color
1. Open the original image, duplicate the layer, filled with pure black, overlay mode.
2. New Hue and Saturation layers : Saturation -85.
3. New Brightness and Contrast layer: contrast +10,
4. New optional color, red: 0, +30,0, +100. Yellow: 0, -15, -100,0. intermediate color: 0,0,0, +5.
5. stamped Filter - Render - Lighting Effects: points of light, intensity 21, Focus 24, 0, shiny, material 69, the exposure 0, the environment 8,
6. chop, add text decoration
1. Duplicate Layer, Filter - Blur - Radial Blur: number 71, blur method - zoom, quality - good,
2 . create templates, sparks car, then smear the wheels struck a dynamic,
3. Levels - optional colors. plus material, rendering the whole atmosphere, the details of adjustments made with the Dodge, the main diameter of 5, the hardness Minimum
1. in the RAW to adjust brightness, contrast, etc., for laying the foundation after the adjustments,
2. to join the sky material, simple transparency, make the sky into the layer,
3. New Adjustment layer, optional colors - intermediate colors: +20, +6, +7, -4, absolute, a little water color uniform,
4. khaki color fill, opacity 54%, filled with dark blue color, opacity 61%, filling deep purple, opacity 76%,
5. fine-tuning, high light and adjust the selection in the middle of the resulting mask, high-light selection method: Calculation - Source 1: The layers merge layers, gray channel, the source 2: layers merge layers, gray channel, Multiply mixed, opacity 100%.
6. midtones selection method: Source 1: Merge layers, gray channel, the source 2: Merge layer, the gray channel, Multiply mixed, opacity 100%.
7.RGB get inside the mask channel, with a curve adjustment, high light adjustment: the black box on the left in the penultimate line of the middle line, blue line to the cut point, the middle tone adjustment: Up to adjust some,
8. reflected light mask, lasso select constituency, emergence, overall provides bright,
9. ship debris reduced saturation Saturation: -36,
10. sharpening the overall
1. Open the image duplicate the layer, Ctrl + Alt + ~, by constituency, emergence 3-5. curve brightens, about
2 18,0 . Adjust levels: 25,1,20,245. mask the main characters and the details given rise to some
3. stamp on the characters to brighten the edge of the sharpening modified dermabrasion.
4. on the back layer the color balance, the middle notes: -12, -10, -13. high light: +8,0, -19.
5. back layer, into the LAB mode,
6. Create a new layer, Shift + Ctrl + N, soft mode, transparency 30-40%,
7. the application of the image on the new layer, layer: merge layers, soft mode, transparency, 100%,
8. Adjustment layer of lightness channel curve adjustment, 5,0
9. on the LAB color image saturation, hue adjustment, full size: 0, +10,0. Yellow: 0, +35,0. green : 0, +15,0. Red: 0, -20,0. Blue: +10, +30,0.
10. into Levels: 20,1.20,245. on the lightness channel adjustment in gradient mask with a round out at the main characters, and then brush clashes details.
11. stamped, return RGB color, the image is optional color options, red channel: 0,0,0, -30 given rise to the petals on the mask,
12. stamp, the new blank layer, increase the watering effect with white brush, pen pressure. 100% hardness, spacing, +54%
1. Duplicate the layer, soft mode , optimize the layer using soft
2.Ctrl + U hue saturation adjustment, the color of straw draw leaves, change the hue of the season has reached the purpose of transformation, we need the feeling of winter to find the hue of the leaves will be adjusted to the light brightness.
3. Note lightness slider under which the details of tolerance, you can select constituencies reduced saturation, hue can also be used to improve transparency, here is the color range, closing duplicate the layer, range of colors with the background layer.
4. constituencies and returned copy layer selected, emergence, for the selected part of the saturation of 0,
5. snow feeling of King of all the other characters, you can select the characters in the anti-choice, you can use the color range, you can also use the hue saturation, and finally add contrast, wiping out some clothes.
6. some little stiff snow, made of snow a fuzzy overlay, with the contrast in the copy layer selected, change the overlay mode, copy the layer below in contrast,
7. the overall rate of a contrast perspective clashes with a large brush about relationships, not including figures, given Snow details.
1. Duplicate the layer, adjust brightness, contrast, down the merger,
2. into the LAB mode, select the image of the image, calculated,
3. the layer mode to color, stamp layer,
4. into the RGB channel, filled with black and blue channels to extract the green channel selection, will fill the selection with white,
5. Hue and Saturation, Red: +20, +1,0 . cyan: -7, +26,0. other data does not move, the layer mode to color,
6. into the RGB channel, select the green channel selection, anti-choice, color balance adjustment layer, Select the middle tone, value: -10, -6, +16. Shadow: +4, +5, -2. high light: -19, -26, -40
7. back layer, into the RGB channels, Select the red channel selection, copy, paste it back to RGB mode, layer mode to color, select the curve adjustment layer, the red channel: 173,193. Red Channels: 58,56. Green Channel: 180,201. Green channel: 53,58 . Blue Channel: 55,62.
8. the layer mode to color, copy the layer, copy the layer, the layer mode to brightness, transparency, 20%
9. Select the adjustment layer The Hue and Saturation, cyan: +5, -49, -2.
10. adjust the color balance adjustment layer, middle notes: -6,0, +3. Shadow: -7, +3, - 1.
11. color balance, shadow: +4, +5, -2. Shadow: +4, +5, -2. high light: -19, -26, -40.
12. plus lightning effect.
1. establish Hue Saturation adjustment layer, saturation -49,
2. to establish an optional color layer, red: -49,0, +7, -41. Yellow: 0 0,0, -23
3. to establish the Hue / Saturation layer, brightness -49
4. Colors. Yellow: 0,0,0, -26. white: 0,0, +46 , 0. intermediate color: 0,0, -6,0.
5. Optional color. Red: 0,0,0, -48. Black: 0,0, -47, +5. transparency down to 37%
6. stamped, noise reduction, sharpening, painting and simple to use tool to repair the knee near the spot,
7. plus hidden corners, making a heart-shaped selection, emergence, with the curve provides bright. < br> 1. Copy a layer into intelligent filter for the purpose of the filter effect can be adjusted
2. Filter - Render - Lighting Effects, all light sources, negative 17, Matte -25, 100 plastic effect, exposure less than 32, negative 28,
3. New optional color adjustment layer, red: -100, -3,03,0. Yellow: -59, -6, -23, +1. Green: +9, +5, -100, +27. cyan: +8, -76, -3, -100. white: +1, -40, -73, -10. Intermediate Color: +16, -18, -18, - 3. black: 0,0,0, +28
1. slightly adjust color cast, adjusting a rough tone, establish Levels Adjustment Layer, Levels all channels: 0,1.35,255. Levels of red Channel: 0,0.85,255. Levels Green Channel: 0,1,10,255 Levels: 0,0.95,255
2. to establish the Hue / Saturation adjustment layer reduces the saturation of original, full map saturation - 30
3. to create a Photo Filter adjustment layer, the first step in the blue has come out with this step to deep yellow, the concentration of 25%, mode , the original place where the dark darker, select the channel panel, hold down the ctrl points of red channel, get back to photos selection to populate the black mask filter.
4. to establish an optional layer of color adjustments, red: 100 , -33,100, -40. Yellow: 0,0, -40,0. White: +15,0, +20, +20
5. the windows brighten the more, the establishment of the Hue / Saturation adjustment layer, the adjustment layer, to distinguish the characters and the surrounding environment, the set after the mask used in the large soft black brush to figure as the center angle of wipe on it. Levels +20, +20, +40, choose the middle transfer
7. establishing Levels adjustment layer, first dark and bright areas broadly divided out, black and white in the mask using the gradient tool pull from the top right to bottom left corner of the black and white gradient, to the right so far. all-channel 0 , 0.80,255
8. add light, use the a bit dark, so add a mask to wipe out the upper left corner. points of light, strength: 28, Focus 52, gloss -100, materials 100, 17 exposure, environmental 32
9. New layer of stamp enhance the look light and dark contrast, the establishment of Levels adjustment layer mask using the gradient tool to pull a black and white, from upper left to lower right corner of the black and white gradient, the upper right corner of the light is completely obscure the part of the brush in the mask in white wipe out, and then figure out from the mask in the brush. Levels all channels. Levels All Channels: 0,0.80,255
10. sharpening, a little dermabrasion, add the word to complete.
1 . New gray coating, with a curve to adjust the brightness, 152,124
2. cutout eyes and mouth, to be stressed,
3. reduce the overall saturation, saturation -56
4. with a Color Overlay to overall color of the tendency,
5. hide hue and color overlay layers, and open access panel, copy the R channel,
6. Create a new layer paste and adjust the transparency with a color filter pattern
1. Open the original , copy the layer, the image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, color scales: 88,0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5. to get in front of the high-light adjustment selection curve, pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness +4, contrast +7
1. Open the original image Copy layer, image - adjust - to color
2. filter - Artistic Effects - Plastic packaging, according to reduce the transparency of the original
3. adjust the black level color scale, is the picture black and white, Levels: 88 , 0.27,192
4.Ctrl + Alt + ~, high light extraction layer black and white constituencies, money becomes small eyes, hidden, back to the background layer,
5. to get in front of the high-light selection to adjust the curve , pulled the top of the curve, the effect came out
6. adjust the brightness contrast of the background layer, increase, or an appropriate adjustment to the color, brightness +4, contrast +7
1. Select the blue channel ; application of image , use the balance ; light ; 20.
13. the , overlay mode, numerical 247,240,197
2. Copy just the yellow layer, Linear Burn mode, the mask given rise to the yellow car, to avoid the car had the color yellow,
3. adjust brightness, contrast, high light some of the color normal subject and the exposure, brightness -20, contrast +64, the new adjustment layer saturation, saturation -31. to determine the final brightness of the daylight, high light color and detail at the subject, the shadows can be ignored,
4. Duplicate the background layer adjust shadow highlight to shadow detail the place as the benchmark, the shadow: the number 100, color width 33, radius of 102, high light: the number 0, the tone width 50, radius 30, adjustments: color correction +20, in the middle transfer contrast 0, 0.01% of the construction of black, white construction 0.01%
5. ... copying back

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